Files
skill-tree-portfolio/src/lib/pixi/lifecycle.ts
T
TehRiehlDealandClaude Opus 5 746d81b151 fix: audit phase 2 — teardown, failure paths, service worker, tooltip, resize
Correctness phase of the frontend audit. Nothing here is visible on a happy
path; it is what the app does when something goes wrong, when the window
changes, or when the component goes away.

Teardown (new src/lib/pixi/lifecycle.ts):
- Nothing was ever released: no app.destroy(), no ticker.remove(), no
  killTweensOf, no onDestroy. ~480 GSAP tweens (most repeat:-1), a ticker
  callback, and a dozen DOM listeners lived forever.
- 112 of those tweens are created inside an onComplete, so they don't exist
  when a call-site sweep would run. gsap.context() handles exactly this:
  GSAP records each animation's context on creation and restores it while
  invoking that animation's callbacks (see _callback in gsap-core), so
  late-created pulses land in the same context. One ctx.kill() gets all of
  them. kill(), not revert(), so GSAP doesn't write properties back onto
  objects about to be destroyed.
- All DOM listeners now go through life.listen(), which registers removal at
  the same time. Previously 6 canvas listeners were never removed, each
  closing over the whole ~713-object scene graph.
- The unmount race: cleanup used to be registered on the LAST line of an
  async onMount, after the asset waterfall, so unmounting mid-load cleaned up
  nothing. The lifecycle is now created before any await, with life.disposed
  guards after each one.
- Hover tweens re-enter the context per event and use overwrite:'auto' so
  rapid sweeps don't stack conflicting tweens.

Failure paths:
- onMount had no try/catch and no WebGL detection. Any init or asset failure
  left the spinner up forever, the stats toggle at opacity:0, and Escape dead
  (attachKeyboard never ran). Now caught, and it hands off to +page.svelte to
  reveal the text version.
- There was no <noscript> anywhere, and SeoContent is clipped to 1x1px with
  html/body overflow:hidden — so JS-disabled visitors got a pure black page.
  A <noscript><style> block now un-hides it with no JS involved.

Service worker (moved static/ -> src/, so SvelteKit builds it):
- It can now use $service-worker, so precache comes from the real build
  manifest instead of a hand-maintained 5-entry list that omitted all JS/CSS,
  and the cache name embeds `version` so old caches actually get pruned.
- cache.addAll was atomic: one 404 failed the whole install silently. Now
  per-asset with a warning on partial failure.
- The catch returned undefined for non-image assets, which makes
  respondWith throw a TypeError — a soft offline failure became a hard one.
  Every path now resolves to a Response.
- Unhashed assets (icons, headshot, resume PDF) were cache-first with no
  expiry, so replacing the resume at the same URL never reached a returning
  visitor. Those are network-first now; only hashed build output is
  cache-first.
- Navigation responses were cached without a status check, so a 404/500 body
  could become the offline fallback.
- Dropped skipWaiting() from install and added a real update prompt +
  controllerchange reload. The SKIP_WAITING handler was previously dead code
  and the "check for updates periodically" comment described an interval that
  did not exist.

Tooltip:
- Wrote Svelte state on every canvas mousemove even with nothing hovered.
  Now gated on hover and coalesced to one write per frame; raw coords are
  still tracked cheaply so the first hover isn't positioned from stale data.
- Animated left/top (layout + paint per frame on an element with two
  color-mix shadows); now translate3d.
- Listener moved to window, so coordinates no longer freeze when a drag
  leaves the canvas.
- Flip logic measured a hardcoded 280x120; now measures the real element
  (actual height is 113, so tall tooltips mis-flipped near the bottom edge).
- Dropped role="tooltip" + aria-live="polite", which announced the full
  label and description on every hover. Nothing referenced it via
  aria-describedby, so the role was inert. Now aria-hidden.

Resize:
- Star positions, gradient radius, vignette size and dust wrap bounds were
  all baked at first paint, so enlarging the window left an unlit band. The
  background is now rebuilt on a rAF-coalesced resize, under its own
  sub-lifecycle. The view is shifted by half the delta rather than re-centred,
  so the user's current view stays anchored.
- isTouchDevice used 'ontouchstart', true on touch-capable laptops and thus
  permanently killing mouse hover. Now matchMedia('(hover: hover)').

Known gap: node radii still don't change when the 768px breakpoint is
crossed mid-session; re-creating all 57 nodes would reset interaction state.

Verified in the production build: resize 1278x1220 -> 1734x821 rebuilds with
zero errors, tooltip positions via transform and stays on screen, fallback
renders as a readable resume page. svelte-check clean, lint clean, 14/14.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-09 00:27:30 -07:00

75 lines
2.3 KiB
TypeScript

// Single owner for every resource the tree allocates, so one dispose() call
// releases all of it.
//
// Why this exists: the PixiJS layer creates ~480 infinite GSAP tweens, a ticker
// callback, and a dozen DOM listeners. None of them were ever released, and 112
// of the tweens are created inside an `onComplete` — so they don't exist yet at
// the moment a naive `killTweensOf` sweep would run.
//
// `gsap.context()` solves exactly that: GSAP records each animation's context on
// creation, and restores that context while invoking the animation's callbacks
// (see `_callback` in gsap-core). So a tween created inside a tracked tween's
// onComplete is tracked by the same context, and ctx.kill() gets all of them.
import { gsap } from 'gsap';
export function createLifecycle() {
const disposers: Array<() => void> = [];
const gsapCtx = gsap.context(() => {});
let isDisposed = false;
return {
/** True once dispose() has run — guards async work that resolves late. */
get disposed() {
return isDisposed;
},
/**
* Run `fn` with GSAP's active context set, so every tween it creates is
* tracked for teardown. Returns whatever `fn` returns.
*/
animate<T>(fn: () => T): T {
return gsapCtx.add(fn) as T;
},
/** Register an arbitrary teardown step. */
add(fn: () => void) {
disposers.push(fn);
},
/** Add a DOM listener and register its removal in one call. */
listen<T extends EventTarget>(
target: T,
type: string,
handler: (event: never) => void,
options?: AddEventListenerOptions
) {
target.addEventListener(type, handler as EventListener, options);
disposers.push(() => target.removeEventListener(type, handler as EventListener, options));
},
/**
* Release everything, newest first. `kill()` rather than `revert()`: we do
* not want GSAP writing properties back onto Pixi objects that are about
* to be destroyed.
*/
dispose() {
if (isDisposed) return;
isDisposed = true;
gsapCtx.kill();
for (let i = disposers.length - 1; i >= 0; i--) {
try {
disposers[i]();
} catch (err) {
// One failing teardown step must not strand the rest.
console.warn('Teardown step failed:', err);
}
}
disposers.length = 0;
}
};
}
export type Lifecycle = ReturnType<typeof createLifecycle>;