Commit Graph
16 Commits
Author SHA1 Message Date
TehRiehlDealandClaude Opus 5 f83a317520 content: audit phase 4 — lead with the work that differentiates
Brand/content phase. The engineering was never the weak part of this site;
the copy was. Decisions on title, bio angle, download figures and node copy
were the owner's — this implements them.

Identity:
- jobTitle was 'Software Development - Lead Associate', an internal HR grade
  that means nothing to a recruiter or a search engine. Now 'Lead Software
  Engineer' — a faithful translation, not a promotion.
- aboutMe opened with "Intermediate Software Engineer", grading himself down
  in his own headline, and named the most generic possible stack
  (React/Node/SQL/ShadCN/Docker). It now leads with the work almost nobody
  else has done: WebRTC telehealth, real-time gesture recognition that made
  chat usable for speech-impaired patients, and air-gapped deployment
  tooling. Those were previously buried 3-4 clicks deep in leaf nodes and
  appeared nowhere on the surface.
- Title/description/OG/Twitter copy realigned to match. JSON-LD needed no
  change — it already derives from the origin node.

Node copy:
- The five job nodes had placeholder descriptions ('Junior developer at the
  start of my career.', 'Where I am now.') that are the first thing a tooltip
  shows. Each is now a one-line hook naming the most substantial thing from
  that role.
- Normalised highlight punctuation: only exp-job5's bullets ended in periods.

Proof of work:
- `downloads` existed on ProjectNode and was used by zero nodes despite two
  published PyPI packages. Populated with verified lifetime figures from
  pypistats.org (tvdbAPI 2,277, tmdbAPI 784, checked 2026-08-09) and dated in
  a comment. Lifetime, deliberately, not the recent rate — 27 and 12 in the
  last month is not a number worth advertising.
- Nothing rendered the field. NodeModal now shows it beside the status badge,
  and SeoContent renders it too so it's crawlable.

Data integrity:
- edu-degree's description said "Computer Science" while its own structured
  fields said Applied Science / IT-Software Development. Its label was the
  generic "University"; now Green River College.
- calculatePlayerLevel() hardcoded '2020-10-01', duplicating
  exp-job1.startDate — two sources for one fact, free to drift. It now
  derives the earliest start from the experience nodes, via an explicit
  "Month YYYY" parser rather than handing a bare "October 2020" to
  `new Date` (not a format engines are required to accept).
- Added the first tests for calculatePlayerLevel, previously the only
  untested export in stats.ts. 14 -> 16 tests.
- Fixed the 'tool-vscod' id typo.

Corrections to the audit this phase acted on: the self-hosted repos at
git.tehriehldeal.com ARE publicly reachable (all three return 200
anonymously) — the earlier claim that recruiters couldn't reach them was
asserted without checking. All three live project sites are up too.

Verified in the production build: modal shows the new title and bio, the
downloads badge renders as "↓ 2,277 downloads", figures are crawlable in the
prerendered HTML, and no filler copy survives.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-09 00:42:45 -07:00
TehRiehlDealandClaude Opus 5 8874b35998 perf+fix: audit phase 0/1 — parallel textures, dead weight, two real bugs
Findings from a full frontend audit (static read + live instrumentation of
production). This covers the "bleeding" and performance phases.

Bug fixes:
- StatsPanel branch collapse/expand never re-rendered. Two Svelte 5 defects:
  $state(new Set()) is not proxied (proxy.js bails on non-object/array
  prototypes), so .add()/.delete() were untracked; and the Svelte 4
  `x = x` reactivity idiom is a no-op in runes mode, where sources use a
  strict `equals` comparator. Switched to SvelteSet and dropped the
  self-assignment. Verified: aria-expanded now flips and rows 28<->24.
- The closed stats panel's gold box-shadow (8px offset + 80px blur) bled
  ~88px past its right edge, painting a permanent olive stripe down the
  left of the viewport on every page view. Offset the closed transform
  past the shadow.
- data.ts shipped a placeholder repoUrl (github.com/yourusername/...), a
  live 404 on the node describing this very site. Also removed the
  "Tailwind CSS" techStack claim; it is not a dependency of this project.

Performance:
- nodes.ts awaited Assets.load() inside the node loop, serialising ~56 icon
  round-trips before the tree could render or accept input. Now one
  parallel batch. Measured: all 78 tree icon requests start at ~28ms and
  complete within ~618ms.
- isLoading was cleared right after app.init(), before a single texture
  existed, so the spinner resolved onto an empty screen. Moved to after
  the scene graph is built.
- Renderer left antialias on (costly, ~no benefit on soft glow circles)
  and resolution/autoDensity at defaults (blurry on HiDPI). Now
  antialias:false, resolution:min(dpr,2), autoDensity, high-performance.
- cacheAsTexture on the fully-static gradient (16 full-screen fills) and
  vignette (13); interactiveChildren:false on background containers.
- Dust ticker allocated a fresh closure per frame via forEach; replaced
  with a named function and an indexed loop.

Dead weight:
- static/{headshot,profile}.jpg.original (8.6MB, 83% of the static payload)
  were committed and deployed verbatim by adapter-static, publicly
  fetchable and referenced by nothing. Moved to a gitignored assets-src/
  so the full-res sources stay on disk without shipping.
- precompress:true so nginx gzip_static/brotli_static have siblings to
  serve (the origin currently sends everything uncompressed).

build/ 11.13MB -> 3.7MB. JS wire 727.6KB raw -> 232KB gzip / 202.7KB brotli.
svelte-check clean, 14/14 tests pass.

Note: the matching nginx change lives in the gitignored homelab/default.conf
and must be applied to the container separately.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-09 00:06:01 -07:00
TehRiehlDealandClaude Opus 5 eaed162aa9 feat: add TCG Management project node to skill tree
Adds TehRiehl TCG Management (https://tcg.tehriehldeal.com) under the
Personal Tools branch at (-400, 140), continuing the existing arc past
TehRiehlBudget.

Sized `medium` rather than `small` so it reads as the most substantial
project on the tree without competing visually with the Projects hub node.
Ships a new monochrome card-stack icon following the existing convention
(white fill, 800px, tinted coral at runtime by PixiJS).

Described as a multi-TCG manager rather than a Pokemon app: the system is
game-agnostic, with games keyed on TCGCSV category ids and gameId/gameName
as first-class dimensions through the API and UI.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-08 08:55:05 -07:00
TehRiehlDeal 88956d9937 Updated resume and updated current job highlights 2026-06-11 19:02:04 -07:00
TehRiehlDealandClaude Opus 4.8 bf235680a4 refactor: model TreeNode as a discriminated union
Phase 3 (behavior-preserving):
- Replace the 45-optional-field TreeNode interface with a tagged union over
  category: OriginNode | ExperienceNode | ProjectNode | SkillNode | EducationNode,
  sharing a BaseNode. Category-specific fields now live only on their member.
- Modal template narrows by category (category === 'experience' && ...) instead
  of bare field-presence checks; equivalent at runtime since each field is
  exclusive to its category (proven by the union compiling against the data).
- stats utils narrow correctly: aggregateSkills filters to SkillNode[] via a type
  predicate; countByProficiency and getPlayerClass guard on category.

svelte-check: 0 errors (every data node conforms). lint/test/build clean.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-03 09:59:25 -07:00
TehRiehlDealandClaude Opus 4.8 6c652e7138 refactor: centralize theme/config/utils + fix data and console bugs
Phase 1 of the cohesion refactor (behavior-preserving):

Single source of truth:
- New src/lib/theme.ts: category colors (moved from data.ts, re-exported
  for back-compat), derived hex strings, nebula palette, UI colors, CSS var map
- New src/lib/config.ts: breakpoint, zoom, parallax, node radii, particle
  counts, animation timings (previously scattered magic numbers)
- New src/lib/utils/tree.ts: getNodeById, getNodeRadius, getDistanceFromOrigin,
  getBeamIntensity (pure helpers lifted out of onMount)
- New src/lib/utils/stats.ts: branch ids/labels, proficiency order, and the
  stats-panel aggregation helpers (deduped from inline copies)
- SkillTree.svelte now imports all of the above; removed the duplicated
  getCategoryColorHex, stats helpers, branch id/label lists, and inline magic numbers
- Populated src/lib/index.ts barrel

Bug fixes:
- data.ts: tmdbAPI pypiUrl pointed at tvdbAPI -> corrected to tmdbAPI
- Removed/ gated stray console.log noise (skill-tree-loaded, SW logs)
- Removed dead vars (maxAlpha, glowMaxAlpha) and unused catch binding

Tooling: ESLint + Prettier now clean; added Vitest unit tests for the new
pure utils (14 tests). svelte-check: 0 errors. build: ok.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-03 09:40:27 -07:00
TehRiehlDealandClaude Opus 4.8 aa58425f1a style: apply Prettier formatting across codebase
Isolated reformat commit so subsequent logic changes have clean diffs.
No behavior change.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-03 09:29:52 -07:00
TehRiehlDealandClaude Opus 4.7 5e2cd60895 feat: add MovieLoop and TehRiehlBudget projects with new Games branch
Add a Games parent node branching off the top of the Projects node, with
MovieLoop (daily movie-chain web game built with React/NestJS) as its
first child. Add TehRiehlBudget (self-hosted personal finance app) as a
fourth child under Personal Tools, and stagger the Personal Tools
children coordinates so they no longer stack on a perfect vertical line.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-04 15:37:29 -07:00
TehRiehlDeal d68a9d3ca1 Added new node for new personal project 2026-01-21 00:22:41 -08:00
TehRiehlDeal 540504f088 Added new personal project to the tree 2026-01-15 22:37:00 -08:00
TehRiehlDeal 3b66249745 Fixed grammar error in aboutMe 2026-01-12 22:51:25 -08:00
TehRiehlDeal fb2df94db1 Added handling of disaplaying pypi link and maintain status of my projects 2026-01-11 18:17:53 -08:00
TehRiehlDeal feb1c4effc Updated Job layout to show it was all done within the same contract. Added entries for personal projects 2026-01-11 14:30:48 -08:00
TehRiehlDeal 92f00c75a4 Updated skill node layout, added more icons 2026-01-11 12:08:07 -08:00
TehRiehlDeal f091bf6d55 refactor(tree): update node layout and iconography 2026-01-10 11:03:26 -08:00
TehRiehlDeal 3ad6b6edec Inital commit 2026-01-10 01:55:41 -08:00