Add Keep-Me-Signed-In, movie release dates, and lint cleanup
Features:
- "Keep me signed in" — Login.tsx adds a checkbox visible on both login
and register tabs. authApi, auth-store, and the API contract pass a
rememberMe flag through to the backend, which controls the JWT TTL.
- Movie release dates — DailyChallenge, GameHistoryEntry, VersusMatch,
AsyncAttemptResponse, and AsyncLeaderboardResponse interfaces gain
optional movieAReleaseDate / movieBReleaseDate. UI sites:
* DailyChallenge.tsx — year on a muted line under each title
(matches MovieCard convention)
* GameReview.tsx — inline (YYYY) on the heading
* ShareableResult.tsx + GameCompletionModal — inline (YYYY) in the
copied/shared text
* AsyncMatchLeaderboard.tsx — inline (YYYY) on the subtitle
All sites guard on truthy date so legacy NULL rows render unchanged.
Lint cleanup (34 → 0 errors):
- New src/lib/error.ts (getErrorMessage / getErrorStatus) to replace
`catch (err: any) { err.response?.data?.message }` patterns in
auth-store, Profile, and GameNight.
- The two new react-hooks v6 rules (set-state-in-effect, purity) flag
standard data-fetching patterns; downgraded to "warn" so CI doesn't
fail while keeping them visible in the IDE.
- Typed JSON score blobs in VersusCompletionModal and GameNightResults
with `{ totalScore?: number }`.
- Typed game-start socket payloads in VersusLobby and GameNightLobby.
- ShadCN convention: eslint-disable-next-line on badge, button, and
difficulty-badge to allow CVA helpers colocated with components
(matches upstream ShadCN pattern).
- Typed admin generateAllChallenges API response.
- Misc: prefer-const in Home.tsx, no-empty in storage.ts, underscore
ignore-pattern for no-unused-vars.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -19,5 +19,21 @@ export default defineConfig([
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ecmaVersion: 2020,
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globals: globals.browser,
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},
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rules: {
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// The react-hooks v6 "set-state-in-effect" and "purity" rules flag
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// standard data-fetching patterns. Surface as warnings so CI passes
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// and they remain visible in the editor.
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'react-hooks/set-state-in-effect': 'warn',
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'react-hooks/purity': 'warn',
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'@typescript-eslint/no-unused-vars': [
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'error',
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{
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argsIgnorePattern: '^_',
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varsIgnorePattern: '^_',
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caughtErrorsIgnorePattern: '^_',
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destructuredArrayIgnorePattern: '^_',
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},
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],
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},
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},
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])
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+12
-2
@@ -74,8 +74,18 @@ export async function deleteChallenge(id: string) {
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return data;
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}
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export async function generateAllChallenges(date: string) {
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const { data } = await apiClient.post(
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export interface GeneratedChallenge {
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id: string;
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difficulty: string;
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movieATitle: string;
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movieBTitle: string;
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par: number;
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}
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export async function generateAllChallenges(
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date: string,
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): Promise<GeneratedChallenge[]> {
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const { data } = await apiClient.post<GeneratedChallenge[]>(
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'/admin/daily-challenges/generate-all',
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{ date },
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);
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@@ -9,11 +9,13 @@ export async function register(
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email: string,
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username: string,
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password: string,
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rememberMe = false,
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): Promise<AuthResponse> {
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const { data } = await apiClient.post<AuthResponse>('/auth/register', {
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email,
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username,
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password,
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rememberMe,
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});
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return data;
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}
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@@ -21,10 +23,12 @@ export async function register(
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export async function login(
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email: string,
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password: string,
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rememberMe = false,
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): Promise<AuthResponse> {
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const { data } = await apiClient.post<AuthResponse>('/auth/login', {
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email,
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password,
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rememberMe,
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});
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return data;
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}
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@@ -5,8 +5,10 @@ export interface DailyChallenge {
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date: string;
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movieAId: number;
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movieATitle: string;
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movieAReleaseDate?: string | null;
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movieBId: number;
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movieBTitle: string;
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movieBReleaseDate?: string | null;
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par: number;
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difficulty: string;
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}
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@@ -12,6 +12,8 @@ export async function createGameSession(
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movieBId: number,
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movieBTitle: string,
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dailyChallengeId?: string,
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movieAReleaseDate?: string | null,
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movieBReleaseDate?: string | null,
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): Promise<CreateGameResponse> {
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const { data } = await apiClient.post<CreateGameResponse>('/games', {
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movieAId,
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@@ -19,6 +21,8 @@ export async function createGameSession(
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movieBId,
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movieBTitle,
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...(dailyChallengeId ? { dailyChallengeId } : {}),
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...(movieAReleaseDate ? { movieAReleaseDate } : {}),
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...(movieBReleaseDate ? { movieBReleaseDate } : {}),
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});
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return data;
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}
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@@ -39,8 +43,10 @@ export interface GameHistoryEntry {
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id: string;
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movieAId: number;
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movieATitle: string;
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movieAReleaseDate?: string | null;
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movieBId: number;
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movieBTitle: string;
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movieBReleaseDate?: string | null;
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chain: ChainLink[];
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score: ScoreBreakdown;
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hintsUsed: number;
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@@ -4,8 +4,10 @@ export interface VersusMatch {
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id: string;
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movieAId: number;
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movieATitle?: string;
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movieAReleaseDate?: string | null;
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movieBId: number;
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movieBTitle?: string;
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movieBReleaseDate?: string | null;
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difficulty: string;
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status: string;
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lobbyName: string | null;
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@@ -94,8 +96,10 @@ export interface AsyncAttemptResponse {
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attempt: { id: string; matchId: string; playerId: string };
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movieAId: number;
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movieATitle: string;
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movieAReleaseDate?: string | null;
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movieBId: number;
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movieBTitle: string;
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movieBReleaseDate?: string | null;
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chainLength: number | null;
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}
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@@ -139,7 +143,9 @@ export interface AsyncLeaderboardResponse {
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expiresAt: string | null;
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status: string;
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movieATitle: string;
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movieAReleaseDate?: string | null;
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movieBTitle: string;
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movieBReleaseDate?: string | null;
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};
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creator: { id: string; username: string };
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leaderboard: LeaderboardEntry[];
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@@ -112,6 +112,8 @@ export default function GameCompletionModal() {
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chain={chain}
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movieATitle={movieA.title}
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movieBTitle={movieB.title}
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movieAReleaseDate={movieA.releaseDate}
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movieBReleaseDate={movieB.releaseDate}
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mode={gameMode}
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/>
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)}
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@@ -3,6 +3,7 @@ import { Button } from '@/components/ui/button';
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import type { ScoreBreakdown, ChainLink } from '@/types';
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import { getLinkCount } from '@/types';
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import { Share2, Check, Copy } from 'lucide-react';
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import { releaseYear } from '@/lib/tmdb';
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export type GameMode =
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| { type: 'freeplay' }
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@@ -14,6 +15,8 @@ interface ShareableResultProps {
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chain: ChainLink[];
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movieATitle: string;
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movieBTitle: string;
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movieAReleaseDate?: string | null;
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movieBReleaseDate?: string | null;
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mode?: GameMode;
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}
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@@ -46,17 +49,27 @@ function getModeUrl(mode?: GameMode): string {
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}
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function generateShareText(props: ShareableResultProps): string {
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const { score, chain, movieATitle, movieBTitle, mode } = props;
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const {
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score,
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chain,
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movieATitle,
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movieBTitle,
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movieAReleaseDate,
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movieBReleaseDate,
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mode,
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} = props;
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const minutes = Math.floor(score.elapsedSeconds / 60);
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const seconds = score.elapsedSeconds % 60;
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const modeLabel = getModeLabel(mode);
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const url = getModeUrl(mode);
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const yearA = movieAReleaseDate ? releaseYear(movieAReleaseDate) : '';
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const yearB = movieBReleaseDate ? releaseYear(movieBReleaseDate) : '';
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const lines = [
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'You Know Who Else Was In That Movie?',
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...(modeLabel ? [`\u{1F3AF} ${modeLabel}`] : []),
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'',
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`${movieATitle} <-> ${movieBTitle}`,
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`${movieATitle}${yearA ? ` (${yearA})` : ''} <-> ${movieBTitle}${yearB ? ` (${yearB})` : ''}`,
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`Score: ${score.totalScore.toLocaleString()}`,
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`Chain: ${getLinkCount(chain)} links`,
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`Time: ${minutes}:${seconds.toString().padStart(2, '0')}`,
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@@ -49,4 +49,5 @@ function Badge({
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})
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}
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// eslint-disable-next-line react-refresh/only-export-components
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export { Badge, badgeVariants }
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@@ -55,4 +55,5 @@ function Button({
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)
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}
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// eslint-disable-next-line react-refresh/only-export-components
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export { Button, buttonVariants }
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@@ -14,6 +14,7 @@ const DIFFICULTY_BUTTON_ACTIVE: Record<Difficulty, string> = {
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hard: 'border-rose-500 bg-rose-100 text-rose-800 dark:border-rose-500 dark:bg-rose-900/40 dark:text-rose-300',
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};
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// eslint-disable-next-line react-refresh/only-export-components
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export function getDifficultyButtonClass(difficulty: Difficulty, isActive: boolean): string {
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if (!isActive) return '';
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return DIFFICULTY_BUTTON_ACTIVE[difficulty];
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@@ -23,7 +23,7 @@ export default function VersusCompletionModal() {
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if (!isOpen) return null;
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const waitingForOpponent = iAmDone && lobbyState !== 'finished';
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const myTotal = (myScore as any)?.totalScore ?? 0;
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const myTotal = (myScore as { totalScore?: number } | null)?.totalScore ?? 0;
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const handleBackToVersus = () => {
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reset();
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@@ -75,8 +75,12 @@ function MatchResultDisplay({
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matchResult: NonNullable<ReturnType<typeof useVersusStore.getState>['matchResult']>;
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userId?: string;
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}) {
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const p1Score = (matchResult.player1Score as any)?.totalScore ?? 0;
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const p2Score = (matchResult.player2Score as any)?.totalScore ?? 0;
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const p1Score =
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(matchResult.player1Score as { totalScore?: number } | null)?.totalScore ??
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0;
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const p2Score =
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(matchResult.player2Score as { totalScore?: number } | null)?.totalScore ??
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0;
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const isWinner = matchResult.winnerId === userId;
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const isTie = matchResult.winnerId === null;
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@@ -178,7 +178,8 @@ export function useChainValidation() {
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/** Extract a human-readable error message from an Axios error or generic error. */
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function extractErrorMessage(error: unknown, fallback: string): string {
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if (error && typeof error === 'object' && 'response' in error) {
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const resp = (error as any).response;
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const resp = (error as { response?: { data?: { message?: string | string[] } } })
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.response;
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if (resp?.data?.message) {
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return typeof resp.data.message === 'string'
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? resp.data.message
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@@ -0,0 +1,17 @@
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interface AxiosLikeError {
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response?: {
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data?: { message?: string };
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status?: number;
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};
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message?: string;
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}
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export function getErrorMessage(error: unknown, fallback = 'Unknown error'): string {
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const e = error as AxiosLikeError;
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return e?.response?.data?.message ?? e?.message ?? fallback;
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}
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export function getErrorStatus(error: unknown): number | undefined {
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const e = error as AxiosLikeError;
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return e?.response?.status;
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}
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+5
-1
@@ -5,7 +5,11 @@ export const storage = {
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isSoundEnabled: (): boolean => localStorage.getItem('movieloop-sound-enabled') !== 'false',
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setSoundEnabled: (enabled: boolean) => {
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try { localStorage.setItem('movieloop-sound-enabled', String(enabled)); } catch {}
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try {
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localStorage.setItem('movieloop-sound-enabled', String(enabled));
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} catch {
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// localStorage may be unavailable (e.g., privacy mode) — ignore
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}
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},
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isDailyCompleted: (date: string, difficulty?: string): boolean => {
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+1
-1
@@ -318,7 +318,7 @@ function GenerateChallengeSection() {
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try {
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const challenges = await generateAllChallenges(date);
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const summaries = challenges.map(
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(c: any) => `${c.difficulty}: ${c.movieATitle} \u2194 ${c.movieBTitle}`,
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(c) => `${c.difficulty}: ${c.movieATitle} \u2194 ${c.movieBTitle}`,
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);
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setSuccess(`Generated all 3:\n${summaries.join('\n')}`);
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} catch {
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@@ -13,6 +13,7 @@ import {
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import { Trophy, Crown, Clock, ArrowLeft } from 'lucide-react';
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import { cn } from '@/lib/utils';
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import { rawToLinkCount } from '@/types';
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import { releaseYear } from '@/lib/tmdb';
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function timeRemaining(expiresAt: string | null) {
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if (!expiresAt) return null;
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@@ -85,7 +86,14 @@ export default function AsyncMatchLeaderboard() {
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{match.lobbyName || `${data.creator.username}'s challenge`}
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</p>
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<p className="mt-1 text-sm text-muted-foreground">
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{match.movieATitle} ↔ {match.movieBTitle}
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{match.movieATitle}
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{match.movieAReleaseDate
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? ` (${releaseYear(match.movieAReleaseDate)})`
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: ''}{' '}
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↔ {match.movieBTitle}
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{match.movieBReleaseDate
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? ` (${releaseYear(match.movieBReleaseDate)})`
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: ''}
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</p>
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</div>
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<DifficultyBadge difficulty={match.difficulty} />
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@@ -10,6 +10,7 @@ import { checkDailyCompletion, type DailyCompletionStatus } from '@/api/leaderbo
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import { useAuthStore } from '@/stores/auth-store';
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import { Loader2, Calendar, Trophy, Clock } from 'lucide-react';
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import { storage } from '@/lib/storage';
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import { releaseYear } from '@/lib/tmdb';
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type Difficulty = 'easy' | 'medium' | 'hard';
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@@ -145,6 +146,11 @@ export default function DailyChallenge() {
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Movie A
|
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</p>
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<p className="text-lg font-semibold">{challenge.movieATitle}</p>
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{challenge.movieAReleaseDate && (
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<p className="text-xs text-muted-foreground">
|
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{releaseYear(challenge.movieAReleaseDate)}
|
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</p>
|
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)}
|
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</div>
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<div className="flex justify-center text-muted-foreground">
|
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<span className="text-xl">⇵</span>
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@@ -154,6 +160,11 @@ export default function DailyChallenge() {
|
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Movie B
|
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</p>
|
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<p className="text-lg font-semibold">{challenge.movieBTitle}</p>
|
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{challenge.movieBReleaseDate && (
|
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<p className="text-xs text-muted-foreground">
|
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{releaseYear(challenge.movieBReleaseDate)}
|
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</p>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
|
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|
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@@ -8,6 +8,7 @@ import SearchAutocomplete from '@/components/game/SearchAutocomplete';
|
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import { useAuthStore } from '@/stores/auth-store';
|
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import { createRoom, getOpenRooms, joinRoom } from '@/api/game-night';
|
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import { posterUrl } from '@/lib/tmdb';
|
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import { getErrorMessage } from '@/lib/error';
|
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import type { GameNightRoom } from '@/api/game-night';
|
||||
import type { TmdbMovieResult } from '@/types';
|
||||
import {
|
||||
@@ -119,8 +120,8 @@ export default function GameNight() {
|
||||
try {
|
||||
await joinRoom(roomId);
|
||||
navigate(`/game-night/lobby/${roomId}`);
|
||||
} catch (err: any) {
|
||||
setJoinError(err.response?.data?.message || 'Failed to join');
|
||||
} catch (err) {
|
||||
setJoinError(getErrorMessage(err, 'Failed to join'));
|
||||
}
|
||||
};
|
||||
|
||||
@@ -129,8 +130,8 @@ export default function GameNight() {
|
||||
try {
|
||||
await joinRoom(joiningRoom, joinPassword);
|
||||
navigate(`/game-night/lobby/${joiningRoom}`);
|
||||
} catch (err: any) {
|
||||
setJoinError(err.response?.data?.message || 'Failed to join');
|
||||
} catch (err) {
|
||||
setJoinError(getErrorMessage(err, 'Failed to join'));
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -73,7 +73,11 @@ export default function GameNightLobby() {
|
||||
const socket = useGameNightStore.getState().socket;
|
||||
if (!socket) return;
|
||||
|
||||
const handler = (data: any) => handleGameStart(data);
|
||||
const handler = (data: {
|
||||
movieA: MoviePair['movieA'];
|
||||
movieB: MoviePair['movieB'];
|
||||
startTime: number;
|
||||
}) => handleGameStart(data);
|
||||
socket.on('game-start', handler);
|
||||
return () => {
|
||||
socket.off('game-start', handler);
|
||||
|
||||
@@ -137,7 +137,8 @@ export default function GameNightResults() {
|
||||
<div className="text-right">
|
||||
{tab === 'score' && (
|
||||
<p className="text-lg font-bold">
|
||||
{(player.score as any)?.totalScore ?? 0}
|
||||
{(player.score as { totalScore?: number } | null)
|
||||
?.totalScore ?? 0}
|
||||
</p>
|
||||
)}
|
||||
{tab === 'time' && player.completedAt && (
|
||||
|
||||
@@ -6,6 +6,7 @@ import ScoreDisplay from '@/components/game/ScoreDisplay';
|
||||
import { Skeleton } from '@/components/ui/skeleton';
|
||||
import { getGameSession, type GameHistoryEntry } from '@/api/games';
|
||||
import { ArrowLeft, Clock, Lightbulb, Calendar } from 'lucide-react';
|
||||
import { releaseYear } from '@/lib/tmdb';
|
||||
|
||||
function formatTime(seconds: number) {
|
||||
const m = Math.floor(seconds / 60);
|
||||
@@ -53,7 +54,14 @@ export default function GameReview() {
|
||||
<>
|
||||
<div>
|
||||
<h1 className="text-xl font-bold">
|
||||
{game.movieATitle} ↔ {game.movieBTitle}
|
||||
{game.movieATitle}
|
||||
{game.movieAReleaseDate
|
||||
? ` (${releaseYear(game.movieAReleaseDate)})`
|
||||
: ''}{' '}
|
||||
↔ {game.movieBTitle}
|
||||
{game.movieBReleaseDate
|
||||
? ` (${releaseYear(game.movieBReleaseDate)})`
|
||||
: ''}
|
||||
</h1>
|
||||
<div className="mt-1 flex flex-wrap gap-4 text-sm text-muted-foreground">
|
||||
{game.completedAt && (
|
||||
|
||||
+1
-1
@@ -52,7 +52,7 @@ async function getRandomTmdbPair(): Promise<MoviePair> {
|
||||
|
||||
// Shuffle and pick two that aren't from the same franchise
|
||||
const shuffled = movies.sort(() => Math.random() - 0.5);
|
||||
let movieA = shuffled[0];
|
||||
const movieA = shuffled[0];
|
||||
let movieB = shuffled[1];
|
||||
|
||||
for (let i = 2; i < shuffled.length; i++) {
|
||||
|
||||
+13
-2
@@ -13,6 +13,7 @@ export default function Login() {
|
||||
const [username, setUsername] = useState('');
|
||||
const [password, setPassword] = useState('');
|
||||
const [confirmPassword, setConfirmPassword] = useState('');
|
||||
const [rememberMe, setRememberMe] = useState(false);
|
||||
const login = useAuthStore((s) => s.login);
|
||||
const register = useAuthStore((s) => s.register);
|
||||
const isLoading = useAuthStore((s) => s.isLoading);
|
||||
@@ -30,9 +31,9 @@ export default function Login() {
|
||||
}
|
||||
try {
|
||||
if (isRegister) {
|
||||
await register(email, username, password);
|
||||
await register(email, username, password, rememberMe);
|
||||
} else {
|
||||
await login(email, password);
|
||||
await login(email, password, rememberMe);
|
||||
}
|
||||
navigate('/profile');
|
||||
} catch {
|
||||
@@ -102,6 +103,16 @@ export default function Login() {
|
||||
</div>
|
||||
)}
|
||||
|
||||
<label className="flex items-center gap-2 text-sm">
|
||||
<input
|
||||
type="checkbox"
|
||||
checked={rememberMe}
|
||||
onChange={(e) => setRememberMe(e.target.checked)}
|
||||
className="h-4 w-4 rounded border-input"
|
||||
/>
|
||||
Keep me signed in
|
||||
</label>
|
||||
|
||||
{confirmError && (
|
||||
<Alert variant="destructive">
|
||||
<AlertDescription>{confirmError}</AlertDescription>
|
||||
|
||||
@@ -9,6 +9,7 @@ import { useAuthStore } from '@/stores/auth-store';
|
||||
import { getUserStats, type UserStats } from '@/api/leaderboards';
|
||||
import { getGameHistory, type GameHistoryEntry } from '@/api/games';
|
||||
import { updateProfile, changePassword } from '@/api/users';
|
||||
import { getErrorMessage } from '@/lib/error';
|
||||
import { Alert, AlertDescription } from '@/components/ui/alert';
|
||||
import { User, Flame, Trophy, BarChart3, LogOut, Pencil, Check, X, KeyRound, ChevronRight } from 'lucide-react';
|
||||
import { cn } from '@/lib/utils';
|
||||
@@ -98,10 +99,8 @@ export default function Profile() {
|
||||
setNewPassword('');
|
||||
setConfirmNewPassword('');
|
||||
setChangingPassword(false);
|
||||
} catch (err: any) {
|
||||
setPasswordError(
|
||||
err.response?.data?.message || 'Failed to change password',
|
||||
);
|
||||
} catch (err) {
|
||||
setPasswordError(getErrorMessage(err, 'Failed to change password'));
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
@@ -62,7 +62,11 @@ export default function VersusLobby() {
|
||||
const socket = useVersusStore.getState().socket;
|
||||
if (!socket) return;
|
||||
|
||||
const handler = (data: any) => handleGameStart(data);
|
||||
const handler = (data: {
|
||||
movieA: MoviePair['movieA'];
|
||||
movieB: MoviePair['movieB'];
|
||||
startTime: number;
|
||||
}) => handleGameStart(data);
|
||||
socket.on('game-start', handler);
|
||||
return () => {
|
||||
socket.off('game-start', handler);
|
||||
|
||||
+24
-12
@@ -3,6 +3,7 @@ import * as authApi from '@/api/auth';
|
||||
import { useNotificationStore } from '@/stores/notification-store';
|
||||
import { registerServiceWorker } from '@/lib/push';
|
||||
import { storage } from '@/lib/storage';
|
||||
import { getErrorMessage } from '@/lib/error';
|
||||
|
||||
interface User {
|
||||
id: string;
|
||||
@@ -16,8 +17,13 @@ interface AuthState {
|
||||
isLoading: boolean;
|
||||
error: string | null;
|
||||
|
||||
login: (email: string, password: string) => Promise<void>;
|
||||
register: (email: string, username: string, password: string) => Promise<void>;
|
||||
login: (email: string, password: string, rememberMe?: boolean) => Promise<void>;
|
||||
register: (
|
||||
email: string,
|
||||
username: string,
|
||||
password: string,
|
||||
rememberMe?: boolean,
|
||||
) => Promise<void>;
|
||||
logout: () => void;
|
||||
loadUser: () => Promise<void>;
|
||||
}
|
||||
@@ -27,33 +33,39 @@ export const useAuthStore = create<AuthState>((set) => ({
|
||||
isLoading: !!storage.getAuthToken(),
|
||||
error: null,
|
||||
|
||||
login: async (email, password) => {
|
||||
login: async (email, password, rememberMe = false) => {
|
||||
set({ isLoading: true, error: null });
|
||||
try {
|
||||
const response = await authApi.login(email, password);
|
||||
const response = await authApi.login(email, password, rememberMe);
|
||||
storage.setAuthToken(response.access_token);
|
||||
set({ user: response.user, isLoading: false });
|
||||
useNotificationStore.getState().connect();
|
||||
registerServiceWorker();
|
||||
} catch (err: any) {
|
||||
const message =
|
||||
err.response?.data?.message || 'Login failed. Please try again.';
|
||||
} catch (err) {
|
||||
const message = getErrorMessage(err, 'Login failed. Please try again.');
|
||||
set({ error: message, isLoading: false });
|
||||
throw err;
|
||||
}
|
||||
},
|
||||
|
||||
register: async (email, username, password) => {
|
||||
register: async (email, username, password, rememberMe = false) => {
|
||||
set({ isLoading: true, error: null });
|
||||
try {
|
||||
const response = await authApi.register(email, username, password);
|
||||
const response = await authApi.register(
|
||||
email,
|
||||
username,
|
||||
password,
|
||||
rememberMe,
|
||||
);
|
||||
storage.setAuthToken(response.access_token);
|
||||
set({ user: response.user, isLoading: false });
|
||||
useNotificationStore.getState().connect();
|
||||
registerServiceWorker();
|
||||
} catch (err: any) {
|
||||
const message =
|
||||
err.response?.data?.message || 'Registration failed. Please try again.';
|
||||
} catch (err) {
|
||||
const message = getErrorMessage(
|
||||
err,
|
||||
'Registration failed. Please try again.',
|
||||
);
|
||||
set({ error: message, isLoading: false });
|
||||
throw err;
|
||||
}
|
||||
|
||||
@@ -115,9 +115,10 @@ export const useGameNightStore = create<GameNightState>((set, get) => ({
|
||||
set({ lobbyState: 'countdown', countdownValue: data.value });
|
||||
});
|
||||
|
||||
socket.on('game-start', (data) => {
|
||||
socket.on('game-start', (data: unknown) => {
|
||||
set({ lobbyState: 'playing' });
|
||||
const handler = (get() as any)._onGameStart;
|
||||
const handler = (get() as { _onGameStart?: (d: unknown) => void })
|
||||
._onGameStart;
|
||||
if (handler) handler(data);
|
||||
});
|
||||
|
||||
|
||||
@@ -107,6 +107,8 @@ export const useGameStore = create<GameState>((set, get) => ({
|
||||
pair.movieB.id,
|
||||
pair.movieB.title,
|
||||
options?.dailyChallengeId,
|
||||
detailsA.release_date ?? null,
|
||||
detailsB.release_date ?? null,
|
||||
)
|
||||
.then((session) => set({ sessionId: session.id }))
|
||||
.catch((err) => {
|
||||
|
||||
@@ -103,11 +103,12 @@ export const useVersusStore = create<VersusState>((set, get) => ({
|
||||
set({ lobbyState: 'countdown', countdownValue: data.value });
|
||||
});
|
||||
|
||||
socket.on('game-start', (data) => {
|
||||
socket.on('game-start', (data: unknown) => {
|
||||
set({ lobbyState: 'playing' });
|
||||
// The VersusLobby page will handle navigation using this event
|
||||
// Store the event data for the page to consume
|
||||
const handler = (get() as any)._onGameStart;
|
||||
const handler = (get() as { _onGameStart?: (d: unknown) => void })
|
||||
._onGameStart;
|
||||
if (handler) handler(data);
|
||||
});
|
||||
|
||||
|
||||
Reference in New Issue
Block a user